Monthly Archives: May 2015

Emulating an LCD display with canvas

I have been working recently on a personal project to create a Gameboy emulator in JavaScript, in order to improve my knowledge of low-level computing principles (and for fun obviously !). One of my first tasks in this project was to reproduce in a canvas the display system as it is working on the original device : a 160*144 LCD screen with a 4 level gray scale.

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